let slider;
var canvas;
let pointx;
let pointy;
let range;
let button;
function setup() {
// put drawing code here
canvas = createCanvas(windowWidth, windowHeight);
canvas.position(0, 0);
canvas.style('z-index', '-1');
background(random(255), random(255), random(255), 50);
button = createButton("Image Speichern");
button.mousePressed(saveImage)
button.position(windowWidth - 180, windowHeight - 50)
sizeSlider = createSlider(10, 500, 100, 10);
sizeSlider.position(windowWidth - 180, windowHeight - 120);
sizeSlider.style('width', '150px');
speedSlider = createSlider(0.1, 10, 1, 0.1);
speedSlider.position(windowWidth - 180, windowHeight - 90);
speedSlider.style('width', '150px');
}
function draw() {
// put drawing code here
fill(0);
let speed = speedSlider.value();
let range = sizeSlider.value();
frameRate(speed);
noStroke();
fill(random(255), random(255), random(255));
pointx = random(windowWidth);
pointy = random(windowHeight);
quad(pointx, pointy, random(pointx - range, pointx + range), random(pointy - range, pointy + range), random(pointx - range, pointx + range), random(pointy - range, pointy + range), random(pointx - range, pointx + range), random(pointy - range, pointy + range));
}
function saveImage() {
saveCanvas('FriederNake', 'jpg');
}